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At PlayStation, we`re serious about our standing as the industry’s leading innovator in electronic entertainment. This recognition is a tribute to the talented people who serve as our true source of success. By hiring the best and brightest people in the industry, and giving them the resources, support, and freedom they need to succeed, we are creating the future of electronic entertainment.
Second Dinner™ is a newly founded (and funded!) game development studio. Details are sparse but will presumably be coming.
Super Evil Megacorp is a team of masters-at-their-craft from core game developers such as Riot Games, Blizzard Entertainment, and Rockstar Games. The company`s first title Vainglory, quickly rose to become the world`s largest mobile eSport after its global launch in early 2015. In less than a year, Vainglory has held live competitive gaming events in Asia, North America, Europe and South America. In addition to its success in the eSports realm, Vainglory has received top game development honors including Apple`s “Best Apps” in 2014 and 2015, the Apple Design Award at WWDC, The IMGA`s Best Technical Achievement and People`s Choice Awards, and the Tabby Award for Best iPad game in the RPG, Simulation and Strategy category. Super Evil Megacorp is based in San Mateo, CA. The team is currently 55 people and they are hiring. Super Evil has raised $41M in funding from backers including General Catalyst, Index Ventures, Signia Venture Partners, Korea Investment Partners, CrossCut Ventures, Initial Capital, The Raine Group, ZhenFund, Yuri Milner, and Jim Breyer of Breyer Capital.
MacPlay is a Dallas, TX-based company in the Software & Internet sector.
Bohemia Interactive Simulations (BISim) is a leading global provider of simulation technologies and integrated training solutions for military and civilian organizations. With origins in the gaming industry, BISim has repeatedly delivered high fidelity, cost effective, disruptive technology into the virtual, tactical military simulation domain. BISim has successfully exploited game-based technology with stunning visuals and applied this to a range of unique, military-specific simulation products. Since our founding in 2001, BISim has produced several state-of-the-art serious game products. Our primary focus has been the development of the Virtual Battlespace (VBS) series, delivering flexible, high fidelity, virtual environments for multi-participant training across a wide range of critical areas. The flagship product in this series is Virtual Battlespace 3 (VBS3).